OpenGLRaw-3.2.5.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Version20

Contents

Description

 

Synopsis

Types

type GLbitfield = Word32 #

32bit bit field.

type GLboolean = Word8 #

8bit boolean.

type GLbyte = Int8 #

8bit signed two's complement binary integer.

type GLchar = CChar #

8bit characters making up strings.

type GLclampd = Double #

64bit floating-point value clamped to [0, 1].

type GLclampf = Float #

32bit floating-point value clamped to [0, 1].

type GLdouble = Double #

64bit floating-point value.

type GLenum = Word32 #

32bit enumerated binary integer value.

type GLfloat = Float #

32bit floating-point value.

type GLint = Int32 #

32bit signed two's complement binary integer.

type GLintptr = CPtrdiff #

Pointer-sized signed two's complement binary integer.

type GLshort = Int16 #

16bit signed two's complement binary integer.

type GLsizei = Int32 #

32bit non-negative binary integer size.

type GLsizeiptr = CPtrdiff #

Pointer-sized non-negative binary integer size.

type GLubyte = Word8 #

8bit unsigned binary integer.

type GLuint = Word32 #

32bit unsigned binary integer.

type GLushort = Word16 #

16bit unsigned binary integer.

type GLvoid = () #

Not an actual GL type, though used in headers in the past.

Enums

pattern GL_2D :: GLenum #

pattern GL_2_BYTES :: GLenum #

pattern GL_3D :: GLenum #

pattern GL_3D_COLOR :: GLenum #

pattern GL_3_BYTES :: GLenum #

pattern GL_4_BYTES :: GLenum #

pattern GL_ACCUM :: GLenum #

pattern GL_ADD :: GLenum #

pattern GL_ALPHA :: GLenum #

pattern GL_ALPHA12 :: GLenum #

pattern GL_ALPHA16 :: GLenum #

pattern GL_ALPHA4 :: GLenum #

pattern GL_ALPHA8 :: GLenum #

pattern GL_ALWAYS :: GLenum #

pattern GL_AMBIENT :: GLenum #

pattern GL_AND :: GLenum #

pattern GL_AUX0 :: GLenum #

pattern GL_AUX1 :: GLenum #

pattern GL_AUX2 :: GLenum #

pattern GL_AUX3 :: GLenum #

pattern GL_BACK :: GLenum #

pattern GL_BACK_LEFT :: GLenum #

pattern GL_BGR :: GLenum #

pattern GL_BGRA :: GLenum #

pattern GL_BITMAP :: GLenum #

pattern GL_BLEND :: GLenum #

pattern GL_BLEND_DST :: GLenum #

pattern GL_BLEND_SRC :: GLenum #

pattern GL_BLUE :: GLenum #

pattern GL_BLUE_BIAS :: GLenum #

pattern GL_BLUE_BITS :: GLenum #

pattern GL_BOOL :: GLenum #

pattern GL_BOOL_VEC2 :: GLenum #

pattern GL_BOOL_VEC3 :: GLenum #

pattern GL_BOOL_VEC4 :: GLenum #

pattern GL_BYTE :: GLenum #

pattern GL_C3F_V3F :: GLenum #

pattern GL_C4UB_V2F :: GLenum #

pattern GL_C4UB_V3F :: GLenum #

pattern GL_CCW :: GLenum #

pattern GL_CLAMP :: GLenum #

pattern GL_CLEAR :: GLenum #

pattern GL_COEFF :: GLenum #

pattern GL_COLOR :: GLenum #

pattern GL_COLOR_SUM :: GLenum #

pattern GL_COMBINE :: GLenum #

pattern GL_COMPILE :: GLenum #

pattern GL_CONSTANT :: GLenum #

pattern GL_COPY :: GLenum #

pattern GL_CULL_FACE :: GLenum #

pattern GL_CW :: GLenum #

pattern GL_DECAL :: GLenum #

pattern GL_DECR :: GLenum #

pattern GL_DECR_WRAP :: GLenum #

pattern GL_DEPTH :: GLenum #

pattern GL_DIFFUSE :: GLenum #

pattern GL_DITHER :: GLenum #

pattern GL_DOMAIN :: GLenum #

pattern GL_DONT_CARE :: GLenum #

pattern GL_DOT3_RGB :: GLenum #

pattern GL_DOT3_RGBA :: GLenum #

pattern GL_DOUBLE :: GLenum #

pattern GL_DST_ALPHA :: GLenum #

pattern GL_DST_COLOR :: GLenum #

pattern GL_EDGE_FLAG :: GLenum #

pattern GL_EMISSION :: GLenum #

pattern GL_EQUAL :: GLenum #

pattern GL_EQUIV :: GLenum #

pattern GL_EXP :: GLenum #

pattern GL_EXP2 :: GLenum #

pattern GL_EYE_PLANE :: GLenum #

pattern GL_FALSE :: GLboolean #

pattern GL_FASTEST :: GLenum #

pattern GL_FEEDBACK :: GLenum #

pattern GL_FILL :: GLenum #

pattern GL_FLAT :: GLenum #

pattern GL_FLOAT :: GLenum #

pattern GL_FOG :: GLenum #

pattern GL_FOG_COLOR :: GLenum #

pattern GL_FOG_COORD :: GLenum #

pattern GL_FOG_END :: GLenum #

pattern GL_FOG_HINT :: GLenum #

pattern GL_FOG_INDEX :: GLenum #

pattern GL_FOG_MODE :: GLenum #

pattern GL_FOG_START :: GLenum #

pattern GL_FRONT :: GLenum #

pattern GL_FUNC_ADD :: GLenum #

pattern GL_GEQUAL :: GLenum #

pattern GL_GREATER :: GLenum #

pattern GL_GREEN :: GLenum #

pattern GL_INCR :: GLenum #

pattern GL_INCR_WRAP :: GLenum #

pattern GL_INT :: GLenum #

pattern GL_INTENSITY :: GLenum #

pattern GL_INT_VEC2 :: GLenum #

pattern GL_INT_VEC3 :: GLenum #

pattern GL_INT_VEC4 :: GLenum #

pattern GL_INVERT :: GLenum #

pattern GL_KEEP :: GLenum #

pattern GL_LEFT :: GLenum #

pattern GL_LEQUAL :: GLenum #

pattern GL_LESS :: GLenum #

pattern GL_LIGHT0 :: GLenum #

pattern GL_LIGHT1 :: GLenum #

pattern GL_LIGHT2 :: GLenum #

pattern GL_LIGHT3 :: GLenum #

pattern GL_LIGHT4 :: GLenum #

pattern GL_LIGHT5 :: GLenum #

pattern GL_LIGHT6 :: GLenum #

pattern GL_LIGHT7 :: GLenum #

pattern GL_LIGHTING :: GLenum #

pattern GL_LINE :: GLenum #

pattern GL_LINEAR :: GLenum #

pattern GL_LINES :: GLenum #

pattern GL_LINE_LOOP :: GLenum #

pattern GL_LIST_BASE :: GLenum #

pattern GL_LIST_MODE :: GLenum #

pattern GL_LOAD :: GLenum #

pattern GL_LOGIC_OP :: GLenum #

pattern GL_LUMINANCE :: GLenum #

pattern GL_MAP_COLOR :: GLenum #

pattern GL_MAX :: GLenum #

pattern GL_MIN :: GLenum #

pattern GL_MODELVIEW :: GLenum #

pattern GL_MODULATE :: GLenum #

pattern GL_MULT :: GLenum #

pattern GL_N3F_V3F :: GLenum #

pattern GL_NAND :: GLenum #

pattern GL_NEAREST :: GLenum #

pattern GL_NEVER :: GLenum #

pattern GL_NICEST :: GLenum #

pattern GL_NONE :: GLenum #

pattern GL_NOOP :: GLenum #

pattern GL_NOR :: GLenum #

pattern GL_NORMALIZE :: GLenum #

pattern GL_NOTEQUAL :: GLenum #

pattern GL_NO_ERROR :: GLenum #

pattern GL_ONE :: GLenum #

pattern GL_OR :: GLenum #

pattern GL_ORDER :: GLenum #

pattern GL_POINT :: GLenum #

pattern GL_POINTS :: GLenum #

pattern GL_POLYGON :: GLenum #

pattern GL_POSITION :: GLenum #

pattern GL_PREVIOUS :: GLenum #

pattern GL_Q :: GLenum #

pattern GL_QUADS :: GLenum #

pattern GL_R :: GLenum #

pattern GL_R3_G3_B2 :: GLenum #

pattern GL_READ_ONLY :: GLenum #

pattern GL_RED :: GLenum #

pattern GL_RED_BIAS :: GLenum #

pattern GL_RED_BITS :: GLenum #

pattern GL_RED_SCALE :: GLenum #

pattern GL_RENDER :: GLenum #

pattern GL_RENDERER :: GLenum #

pattern GL_REPEAT :: GLenum #

pattern GL_REPLACE :: GLenum #

pattern GL_RETURN :: GLenum #

pattern GL_RGB :: GLenum #

pattern GL_RGB10 :: GLenum #

pattern GL_RGB10_A2 :: GLenum #

pattern GL_RGB12 :: GLenum #

pattern GL_RGB16 :: GLenum #

pattern GL_RGB4 :: GLenum #

pattern GL_RGB5 :: GLenum #

pattern GL_RGB5_A1 :: GLenum #

pattern GL_RGB8 :: GLenum #

pattern GL_RGBA :: GLenum #

pattern GL_RGBA12 :: GLenum #

pattern GL_RGBA16 :: GLenum #

pattern GL_RGBA2 :: GLenum #

pattern GL_RGBA4 :: GLenum #

pattern GL_RGBA8 :: GLenum #

pattern GL_RGBA_MODE :: GLenum #

pattern GL_RGB_SCALE :: GLenum #

pattern GL_RIGHT :: GLenum #

pattern GL_S :: GLenum #

pattern GL_SAMPLES :: GLenum #

pattern GL_SELECT :: GLenum #

pattern GL_SET :: GLenum #

pattern GL_SHININESS :: GLenum #

pattern GL_SHORT :: GLenum #

pattern GL_SMOOTH :: GLenum #

pattern GL_SPECULAR :: GLenum #

pattern GL_SRC0_RGB :: GLenum #

pattern GL_SRC1_RGB :: GLenum #

pattern GL_SRC2_RGB :: GLenum #

pattern GL_SRC_ALPHA :: GLenum #

pattern GL_SRC_COLOR :: GLenum #

pattern GL_STENCIL :: GLenum #

pattern GL_STEREO :: GLenum #

pattern GL_SUBTRACT :: GLenum #

pattern GL_T :: GLenum #

pattern GL_T2F_V3F :: GLenum #

pattern GL_T4F_V4F :: GLenum #

pattern GL_TEXTURE :: GLenum #

pattern GL_TEXTURE0 :: GLenum #

pattern GL_TEXTURE1 :: GLenum #

pattern GL_TEXTURE10 :: GLenum #

pattern GL_TEXTURE11 :: GLenum #

pattern GL_TEXTURE12 :: GLenum #

pattern GL_TEXTURE13 :: GLenum #

pattern GL_TEXTURE14 :: GLenum #

pattern GL_TEXTURE15 :: GLenum #

pattern GL_TEXTURE16 :: GLenum #

pattern GL_TEXTURE17 :: GLenum #

pattern GL_TEXTURE18 :: GLenum #

pattern GL_TEXTURE19 :: GLenum #

pattern GL_TEXTURE2 :: GLenum #

pattern GL_TEXTURE20 :: GLenum #

pattern GL_TEXTURE21 :: GLenum #

pattern GL_TEXTURE22 :: GLenum #

pattern GL_TEXTURE23 :: GLenum #

pattern GL_TEXTURE24 :: GLenum #

pattern GL_TEXTURE25 :: GLenum #

pattern GL_TEXTURE26 :: GLenum #

pattern GL_TEXTURE27 :: GLenum #

pattern GL_TEXTURE28 :: GLenum #

pattern GL_TEXTURE29 :: GLenum #

pattern GL_TEXTURE3 :: GLenum #

pattern GL_TEXTURE30 :: GLenum #

pattern GL_TEXTURE31 :: GLenum #

pattern GL_TEXTURE4 :: GLenum #

pattern GL_TEXTURE5 :: GLenum #

pattern GL_TEXTURE6 :: GLenum #

pattern GL_TEXTURE7 :: GLenum #

pattern GL_TEXTURE8 :: GLenum #

pattern GL_TEXTURE9 :: GLenum #

pattern GL_TRIANGLES :: GLenum #

pattern GL_TRUE :: GLboolean #

pattern GL_V2F :: GLenum #

pattern GL_V3F :: GLenum #

pattern GL_VENDOR :: GLenum #

pattern GL_VERSION :: GLenum #

pattern GL_VIEWPORT :: GLenum #

pattern GL_XOR :: GLenum #

pattern GL_ZERO :: GLenum #

pattern GL_ZOOM_X :: GLenum #

pattern GL_ZOOM_Y :: GLenum #

Functions

glAccum #

Arguments

:: MonadIO m 
=> GLenum

op of type AccumOp.

-> GLfloat

value of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glActiveTexture #

Arguments

:: MonadIO m 
=> GLenum

texture of type TextureUnit.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glAlphaFunc #

Arguments

:: MonadIO m 
=> GLenum

func of type AlphaFunction.

-> GLfloat

ref.

-> m () 

Manual page for OpenGL 2.x.

glAreTexturesResident #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> Ptr GLboolean

residences pointing to n elements of type Boolean.

-> m GLboolean

of type Boolean.

Manual page for OpenGL 2.x.

glArrayElement #

Arguments

:: MonadIO m 
=> GLint

i.

-> m () 

Manual page for OpenGL 2.x.

glAttachShader #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLuint

shader.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBegin #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> m () 

Manual page for OpenGL 2.x.

glBeginQuery #

Arguments

:: MonadIO m 
=> GLenum

target.

-> GLuint

id.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBindAttribLocation #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLuint

index.

-> Ptr GLchar

name.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBindBuffer #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLuint

buffer.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBindTexture #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLuint

texture of type Texture.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBitmap #

Arguments

:: MonadIO m 
=> GLsizei

width.

-> GLsizei

height.

-> GLfloat

xorig of type CoordF.

-> GLfloat

yorig of type CoordF.

-> GLfloat

xmove of type CoordF.

-> GLfloat

ymove of type CoordF.

-> Ptr GLubyte

bitmap pointing to COMPSIZE(width,height) elements of type GLubyte.

-> m () 

Manual page for OpenGL 2.x.

glBlendColor #

Arguments

:: MonadIO m 
=> GLfloat

red of type ColorF.

-> GLfloat

green of type ColorF.

-> GLfloat

blue of type ColorF.

-> GLfloat

alpha of type ColorF.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBlendEquation #

Arguments

:: MonadIO m 
=> GLenum

mode of type BlendEquationMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBlendEquationSeparate #

Arguments

:: MonadIO m 
=> GLenum

modeRGB of type BlendEquationModeEXT.

-> GLenum

modeAlpha of type BlendEquationModeEXT.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBlendFunc #

Arguments

:: MonadIO m 
=> GLenum

sfactor of type BlendingFactorSrc.

-> GLenum

dfactor of type BlendingFactorDest.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBlendFuncSeparate #

Arguments

:: MonadIO m 
=> GLenum

sfactorRGB of type BlendFuncSeparateParameterEXT.

-> GLenum

dfactorRGB of type BlendFuncSeparateParameterEXT.

-> GLenum

sfactorAlpha of type BlendFuncSeparateParameterEXT.

-> GLenum

dfactorAlpha of type BlendFuncSeparateParameterEXT.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBufferData #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLsizeiptr

size of type BufferSize.

-> Ptr a

data pointing to size elements of type a.

-> GLenum

usage of type BufferUsageARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glBufferSubData #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLintptr

offset of type BufferOffset.

-> GLsizeiptr

size of type BufferSize.

-> Ptr a

data pointing to size elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCallList #

Arguments

:: MonadIO m 
=> GLuint

list of type List.

-> m () 

Manual page for OpenGL 2.x.

glCallLists #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> GLenum

type of type ListNameType.

-> Ptr a

lists pointing to COMPSIZE(n,type) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glClear #

Arguments

:: MonadIO m 
=> GLbitfield

mask of type ClearBufferMask.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glClearAccum #

Arguments

:: MonadIO m 
=> GLfloat

red.

-> GLfloat

green.

-> GLfloat

blue.

-> GLfloat

alpha.

-> m () 

Manual page for OpenGL 2.x.

glClearColor #

Arguments

:: MonadIO m 
=> GLfloat

red of type ColorF.

-> GLfloat

green of type ColorF.

-> GLfloat

blue of type ColorF.

-> GLfloat

alpha of type ColorF.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glClearDepth #

Arguments

:: MonadIO m 
=> GLdouble

depth.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glClearIndex #

Arguments

:: MonadIO m 
=> GLfloat

c of type MaskedColorIndexValueF.

-> m () 

Manual page for OpenGL 2.x.

glClearStencil #

Arguments

:: MonadIO m 
=> GLint

s of type StencilValue.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glClientActiveTexture #

Arguments

:: MonadIO m 
=> GLenum

texture of type TextureUnit.

-> m () 

Manual page for OpenGL 2.x.

glClipPlane #

Arguments

:: MonadIO m 
=> GLenum

plane of type ClipPlaneName.

-> Ptr GLdouble

equation pointing to 4 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glColor3b #

Arguments

:: MonadIO m 
=> GLbyte

red of type ColorB.

-> GLbyte

green of type ColorB.

-> GLbyte

blue of type ColorB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3bv.

glColor3bv #

Arguments

:: MonadIO m 
=> Ptr GLbyte

v pointing to 3 elements of type ColorB.

-> m () 

Manual page for OpenGL 2.x.

glColor3d #

Arguments

:: MonadIO m 
=> GLdouble

red of type ColorD.

-> GLdouble

green of type ColorD.

-> GLdouble

blue of type ColorD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3dv.

glColor3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type ColorD.

-> m () 

Manual page for OpenGL 2.x.

glColor3f #

Arguments

:: MonadIO m 
=> GLfloat

red of type ColorF.

-> GLfloat

green of type ColorF.

-> GLfloat

blue of type ColorF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3fv.

glColor3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type ColorF.

-> m () 

Manual page for OpenGL 2.x.

glColor3i #

Arguments

:: MonadIO m 
=> GLint

red of type ColorI.

-> GLint

green of type ColorI.

-> GLint

blue of type ColorI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3iv.

glColor3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type ColorI.

-> m () 

Manual page for OpenGL 2.x.

glColor3s #

Arguments

:: MonadIO m 
=> GLshort

red of type ColorS.

-> GLshort

green of type ColorS.

-> GLshort

blue of type ColorS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3sv.

glColor3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type ColorS.

-> m () 

Manual page for OpenGL 2.x.

glColor3ub #

Arguments

:: MonadIO m 
=> GLubyte

red of type ColorUB.

-> GLubyte

green of type ColorUB.

-> GLubyte

blue of type ColorUB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3ubv.

glColor3ubv #

Arguments

:: MonadIO m 
=> Ptr GLubyte

v pointing to 3 elements of type ColorUB.

-> m () 

Manual page for OpenGL 2.x.

glColor3ui #

Arguments

:: MonadIO m 
=> GLuint

red of type ColorUI.

-> GLuint

green of type ColorUI.

-> GLuint

blue of type ColorUI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3uiv.

glColor3uiv #

Arguments

:: MonadIO m 
=> Ptr GLuint

v pointing to 3 elements of type ColorUI.

-> m () 

Manual page for OpenGL 2.x.

glColor3us #

Arguments

:: MonadIO m 
=> GLushort

red of type ColorUS.

-> GLushort

green of type ColorUS.

-> GLushort

blue of type ColorUS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor3usv.

glColor3usv #

Arguments

:: MonadIO m 
=> Ptr GLushort

v pointing to 3 elements of type ColorUS.

-> m () 

Manual page for OpenGL 2.x.

glColor4b #

Arguments

:: MonadIO m 
=> GLbyte

red of type ColorB.

-> GLbyte

green of type ColorB.

-> GLbyte

blue of type ColorB.

-> GLbyte

alpha of type ColorB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4bv.

glColor4bv #

Arguments

:: MonadIO m 
=> Ptr GLbyte

v pointing to 4 elements of type ColorB.

-> m () 

Manual page for OpenGL 2.x.

glColor4d #

Arguments

:: MonadIO m 
=> GLdouble

red of type ColorD.

-> GLdouble

green of type ColorD.

-> GLdouble

blue of type ColorD.

-> GLdouble

alpha of type ColorD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4dv.

glColor4dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 4 elements of type ColorD.

-> m () 

Manual page for OpenGL 2.x.

glColor4f #

Arguments

:: MonadIO m 
=> GLfloat

red of type ColorF.

-> GLfloat

green of type ColorF.

-> GLfloat

blue of type ColorF.

-> GLfloat

alpha of type ColorF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4fv.

glColor4fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 4 elements of type ColorF.

-> m () 

Manual page for OpenGL 2.x.

glColor4i #

Arguments

:: MonadIO m 
=> GLint

red of type ColorI.

-> GLint

green of type ColorI.

-> GLint

blue of type ColorI.

-> GLint

alpha of type ColorI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4iv.

glColor4iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 4 elements of type ColorI.

-> m () 

Manual page for OpenGL 2.x.

glColor4s #

Arguments

:: MonadIO m 
=> GLshort

red of type ColorS.

-> GLshort

green of type ColorS.

-> GLshort

blue of type ColorS.

-> GLshort

alpha of type ColorS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4sv.

glColor4sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 4 elements of type ColorS.

-> m () 

Manual page for OpenGL 2.x.

glColor4ub #

Arguments

:: MonadIO m 
=> GLubyte

red of type ColorUB.

-> GLubyte

green of type ColorUB.

-> GLubyte

blue of type ColorUB.

-> GLubyte

alpha of type ColorUB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4ubv.

glColor4ubv #

Arguments

:: MonadIO m 
=> Ptr GLubyte

v pointing to 4 elements of type ColorUB.

-> m () 

Manual page for OpenGL 2.x.

glColor4ui #

Arguments

:: MonadIO m 
=> GLuint

red of type ColorUI.

-> GLuint

green of type ColorUI.

-> GLuint

blue of type ColorUI.

-> GLuint

alpha of type ColorUI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4uiv.

glColor4uiv #

Arguments

:: MonadIO m 
=> Ptr GLuint

v pointing to 4 elements of type ColorUI.

-> m () 

Manual page for OpenGL 2.x.

glColor4us #

Arguments

:: MonadIO m 
=> GLushort

red of type ColorUS.

-> GLushort

green of type ColorUS.

-> GLushort

blue of type ColorUS.

-> GLushort

alpha of type ColorUS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glColor4usv.

glColor4usv #

Arguments

:: MonadIO m 
=> Ptr GLushort

v pointing to 4 elements of type ColorUS.

-> m () 

Manual page for OpenGL 2.x.

glColorMask #

Arguments

:: MonadIO m 
=> GLboolean

red of type Boolean.

-> GLboolean

green of type Boolean.

-> GLboolean

blue of type Boolean.

-> GLboolean

alpha of type Boolean.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glColorMaterial #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

mode of type ColorMaterialParameter.

-> m () 

Manual page for OpenGL 2.x.

glColorPointer #

Arguments

:: MonadIO m 
=> GLint

size.

-> GLenum

type of type ColorPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glCompileShader #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type InternalFormat.

-> GLsizei

width.

-> GLint

border of type CheckedInt32.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type InternalFormat.

-> GLsizei

width.

-> GLsizei

height.

-> GLint

border of type CheckedInt32.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexImage3D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type InternalFormat.

-> GLsizei

width.

-> GLsizei

height.

-> GLsizei

depth.

-> GLint

border of type CheckedInt32.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexSubImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLsizei

width.

-> GLenum

format of type PixelFormat.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexSubImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLsizei

width.

-> GLsizei

height.

-> GLenum

format of type PixelFormat.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCompressedTexSubImage3D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

zoffset of type CheckedInt32.

-> GLsizei

width.

-> GLsizei

height.

-> GLsizei

depth.

-> GLenum

format of type PixelFormat.

-> GLsizei

imageSize.

-> Ptr a

data pointing to imageSize elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCopyPixels #

Arguments

:: MonadIO m 
=> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> GLenum

type of type PixelCopyType.

-> m () 

Manual page for OpenGL 2.x.

glCopyTexImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type InternalFormat.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLint

border of type CheckedInt32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCopyTexImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

internalformat of type InternalFormat.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> GLint

border of type CheckedInt32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCopyTexSubImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCopyTexSubImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCopyTexSubImage3D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

zoffset of type CheckedInt32.

-> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCreateShader #

Arguments

:: MonadIO m 
=> GLenum

type.

-> m GLuint 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glCullFace #

Arguments

:: MonadIO m 
=> GLenum

mode of type CullFaceMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDeleteBuffers #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

buffers pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDeleteLists #

Arguments

:: MonadIO m 
=> GLuint

list of type List.

-> GLsizei

range.

-> m () 

Manual page for OpenGL 2.x.

glDeleteProgram #

Arguments

:: MonadIO m 
=> GLuint

program.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDeleteQueries #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

ids pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDeleteShader #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDeleteTextures #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDepthFunc #

Arguments

:: MonadIO m 
=> GLenum

func of type DepthFunction.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDepthMask #

Arguments

:: MonadIO m 
=> GLboolean

flag of type Boolean.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDepthRange #

Arguments

:: MonadIO m 
=> GLdouble

near.

-> GLdouble

far.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDetachShader #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLuint

shader.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDisable #

Arguments

:: MonadIO m 
=> GLenum

cap of type EnableCap.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDisableClientState #

Arguments

:: MonadIO m 
=> GLenum

array of type EnableCap.

-> m () 

Manual page for OpenGL 2.x.

glDisableVertexAttribArray #

Arguments

:: MonadIO m 
=> GLuint

index.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDrawArrays #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> GLint

first.

-> GLsizei

count.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDrawBuffer #

Arguments

:: MonadIO m 
=> GLenum

buf of type DrawBufferMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDrawBuffers #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLenum

bufs pointing to n elements of type DrawBufferModeATI.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDrawElements #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> GLsizei

count.

-> GLenum

type of type DrawElementsType.

-> Ptr a

indices pointing to COMPSIZE(count,type) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glDrawPixels #

Arguments

:: MonadIO m 
=> GLsizei

width.

-> GLsizei

height.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glDrawRangeElements #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> GLuint

start.

-> GLuint

end.

-> GLsizei

count.

-> GLenum

type of type DrawElementsType.

-> Ptr a

indices pointing to COMPSIZE(count,type) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glEdgeFlag #

Arguments

:: MonadIO m 
=> GLboolean

flag of type Boolean.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glEdgeFlagv.

glEdgeFlagPointer #

Arguments

:: MonadIO m 
=> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glEdgeFlagv #

Arguments

:: MonadIO m 
=> Ptr GLboolean

flag pointing to 1 element of type Boolean.

-> m () 

Manual page for OpenGL 2.x.

glEnable #

Arguments

:: MonadIO m 
=> GLenum

cap of type EnableCap.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glEnableClientState #

Arguments

:: MonadIO m 
=> GLenum

array of type EnableCap.

-> m () 

Manual page for OpenGL 2.x.

glEnableVertexAttribArray #

Arguments

:: MonadIO m 
=> GLuint

index.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glEnd :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glEndList :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glEndQuery #

Arguments

:: MonadIO m 
=> GLenum

target.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glEvalCoord1d #

Arguments

:: MonadIO m 
=> GLdouble

u of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glEvalCoord1dv.

glEvalCoord1dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

u pointing to 1 element of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glEvalCoord1f #

Arguments

:: MonadIO m 
=> GLfloat

u of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glEvalCoord1fv.

glEvalCoord1fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

u pointing to 1 element of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glEvalCoord2d #

Arguments

:: MonadIO m 
=> GLdouble

u of type CoordD.

-> GLdouble

v of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glEvalCoord2dv.

glEvalCoord2dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

u pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glEvalCoord2f #

Arguments

:: MonadIO m 
=> GLfloat

u of type CoordF.

-> GLfloat

v of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glEvalCoord2fv.

glEvalCoord2fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

u pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glEvalMesh1 #

Arguments

:: MonadIO m 
=> GLenum

mode of type MeshMode1.

-> GLint

i1 of type CheckedInt32.

-> GLint

i2 of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glEvalMesh2 #

Arguments

:: MonadIO m 
=> GLenum

mode of type MeshMode2.

-> GLint

i1 of type CheckedInt32.

-> GLint

i2 of type CheckedInt32.

-> GLint

j1 of type CheckedInt32.

-> GLint

j2 of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glEvalPoint1 #

Arguments

:: MonadIO m 
=> GLint

i.

-> m () 

Manual page for OpenGL 2.x.

glEvalPoint2 #

Arguments

:: MonadIO m 
=> GLint

i of type CheckedInt32.

-> GLint

j of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glFeedbackBuffer #

Arguments

:: MonadIO m 
=> GLsizei

size.

-> GLenum

type of type FeedbackType.

-> Ptr GLfloat

buffer pointing to size elements of type FeedbackElement.

-> m () 

Manual page for OpenGL 2.x.

glFinish :: MonadIO m => m () #

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glFlush :: MonadIO m => m () #

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glFogCoordPointer #

Arguments

:: MonadIO m 
=> GLenum

type of type FogPointerTypeEXT.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glFogCoordd #

Arguments

:: MonadIO m 
=> GLdouble

coord of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glFogCoorddv.

glFogCoorddv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

coord pointing to 1 element of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glFogCoordf #

Arguments

:: MonadIO m 
=> GLfloat

coord of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glFogCoordfv.

glFogCoordfv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

coord pointing to 1 element of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glFogf #

Arguments

:: MonadIO m 
=> GLenum

pname of type FogParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glFogfv #

Arguments

:: MonadIO m 
=> GLenum

pname of type FogParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glFogi #

Arguments

:: MonadIO m 
=> GLenum

pname of type FogParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glFogiv #

Arguments

:: MonadIO m 
=> GLenum

pname of type FogParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glFrontFace #

Arguments

:: MonadIO m 
=> GLenum

mode of type FrontFaceDirection.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glFrustum #

Arguments

:: MonadIO m 
=> GLdouble

left.

-> GLdouble

right.

-> GLdouble

bottom.

-> GLdouble

top.

-> GLdouble

zNear.

-> GLdouble

zFar.

-> m () 

Manual page for OpenGL 2.x.

glGenBuffers #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

buffers pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGenLists #

Arguments

:: MonadIO m 
=> GLsizei

range.

-> m GLuint

of type List.

Manual page for OpenGL 2.x.

glGenQueries #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

ids pointing to n elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGenTextures #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetActiveAttrib #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLuint

index.

-> GLsizei

bufSize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLint

size pointing to 1 element of type GLint.

-> Ptr GLenum

type pointing to 1 element of type GLenum.

-> Ptr GLchar

name pointing to bufSize elements of type GLchar.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetActiveUniform #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLuint

index.

-> GLsizei

bufSize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLint

size pointing to 1 element of type GLint.

-> Ptr GLenum

type pointing to 1 element of type GLenum.

-> Ptr GLchar

name pointing to bufSize elements of type GLchar.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetAttachedShaders #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLsizei

maxCount.

-> Ptr GLsizei

count pointing to 1 element of type GLsizei.

-> Ptr GLuint

shaders pointing to maxCount elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetAttribLocation #

Arguments

:: MonadIO m 
=> GLuint

program.

-> Ptr GLchar

name.

-> m GLint 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetBooleanv #

Arguments

:: MonadIO m 
=> GLenum

pname of type GetPName.

-> Ptr GLboolean

data pointing to COMPSIZE(pname) elements of type Boolean.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetBufferParameteriv #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLenum

pname of type BufferPNameARB.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetBufferPointerv #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLenum

pname of type BufferPointerNameARB.

-> Ptr (Ptr a)

params pointing to 1 element of type Ptr a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetBufferSubData #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLintptr

offset of type BufferOffset.

-> GLsizeiptr

size of type BufferSize.

-> Ptr a

data pointing to size elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetClipPlane #

Arguments

:: MonadIO m 
=> GLenum

plane of type ClipPlaneName.

-> Ptr GLdouble

equation pointing to 4 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glGetCompressedTexImage #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> Ptr a

img pointing to COMPSIZE(target,level) elements of type CompressedTextureARB.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetDoublev #

Arguments

:: MonadIO m 
=> GLenum

pname of type GetPName.

-> Ptr GLdouble

data pointing to COMPSIZE(pname) elements of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetError #

Arguments

:: MonadIO m 
=> m GLenum

of type ErrorCode.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetFloatv #

Arguments

:: MonadIO m 
=> GLenum

pname of type GetPName.

-> Ptr GLfloat

data pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetIntegerv #

Arguments

:: MonadIO m 
=> GLenum

pname of type GetPName.

-> Ptr GLint

data pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetLightfv #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetLightiv #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glGetMapdv #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLenum

query of type GetMapQuery.

-> Ptr GLdouble

v pointing to COMPSIZE(target,query) elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glGetMapfv #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLenum

query of type GetMapQuery.

-> Ptr GLfloat

v pointing to COMPSIZE(target,query) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetMapiv #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLenum

query of type GetMapQuery.

-> Ptr GLint

v pointing to COMPSIZE(target,query) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glGetMaterialfv #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetMaterialiv #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glGetPixelMapfv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> Ptr GLfloat

values pointing to COMPSIZE(map) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetPixelMapuiv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> Ptr GLuint

values pointing to COMPSIZE(map) elements of type GLuint.

-> m () 

Manual page for OpenGL 2.x.

glGetPixelMapusv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> Ptr GLushort

values pointing to COMPSIZE(map) elements of type GLushort.

-> m () 

Manual page for OpenGL 2.x.

glGetPointerv #

Arguments

:: MonadIO m 
=> GLenum

pname of type GetPointervPName.

-> Ptr (Ptr a)

params pointing to 1 element of type Ptr a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 4.x.

glGetPolygonStipple #

Arguments

:: MonadIO m 
=> Ptr GLubyte

mask pointing to COMPSIZE() elements of type GLubyte.

-> m () 

Manual page for OpenGL 2.x.

glGetProgramInfoLog #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLsizei

bufSize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLchar

infoLog pointing to bufSize elements of type GLchar.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetProgramiv #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

pname.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetQueryObjectiv #

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLenum

pname.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetQueryObjectuiv #

Arguments

:: MonadIO m 
=> GLuint

id.

-> GLenum

pname.

-> Ptr GLuint

params pointing to COMPSIZE(pname) elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetQueryiv #

Arguments

:: MonadIO m 
=> GLenum

target.

-> GLenum

pname.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetShaderInfoLog #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> GLsizei

bufSize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLchar

infoLog pointing to bufSize elements of type GLchar.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetShaderSource #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> GLsizei

bufSize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLchar

source pointing to bufSize elements of type GLchar.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetShaderiv #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> GLenum

pname.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetString #

Arguments

:: MonadIO m 
=> GLenum

name of type StringName.

-> m (Ptr GLubyte)

pointing to elements of type String.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetTexEnvfv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetTexEnviv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glGetTexGendv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLdouble

params pointing to COMPSIZE(pname) elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glGetTexGenfv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glGetTexGeniv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glGetTexImage #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(target,level,format,type) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetTexLevelParameterfv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

pname of type GetTextureParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetTexLevelParameteriv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLenum

pname of type GetTextureParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetTexParameterfv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type GetTextureParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetTexParameteriv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type GetTextureParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetUniformLocation #

Arguments

:: MonadIO m 
=> GLuint

program.

-> Ptr GLchar

name.

-> m GLint 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetUniformfv #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLint

location.

-> Ptr GLfloat

params pointing to COMPSIZE(program,location) elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetUniformiv #

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLint

location.

-> Ptr GLint

params pointing to COMPSIZE(program,location) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetVertexAttribPointerv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type VertexAttribPointerPropertyARB.

-> Ptr (Ptr a)

pointer pointing to 1 element of type Ptr a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetVertexAttribdv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type VertexAttribPropertyARB.

-> Ptr GLdouble

params pointing to 4 elements of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetVertexAttribfv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type VertexAttribPropertyARB.

-> Ptr GLfloat

params pointing to 4 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glGetVertexAttribiv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type VertexAttribPropertyARB.

-> Ptr GLint

params pointing to 4 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glHint #

Arguments

:: MonadIO m 
=> GLenum

target of type HintTarget.

-> GLenum

mode of type HintMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIndexMask #

Arguments

:: MonadIO m 
=> GLuint

mask of type MaskedColorIndexValueI.

-> m () 

Manual page for OpenGL 2.x.

glIndexPointer #

Arguments

:: MonadIO m 
=> GLenum

type of type IndexPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glIndexd #

Arguments

:: MonadIO m 
=> GLdouble

c of type ColorIndexValueD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glIndexdv.

glIndexdv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

c pointing to 1 element of type ColorIndexValueD.

-> m () 

Manual page for OpenGL 2.x.

glIndexf #

Arguments

:: MonadIO m 
=> GLfloat

c of type ColorIndexValueF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glIndexfv.

glIndexfv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

c pointing to 1 element of type ColorIndexValueF.

-> m () 

Manual page for OpenGL 2.x.

glIndexi #

Arguments

:: MonadIO m 
=> GLint

c of type ColorIndexValueI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glIndexiv.

glIndexiv #

Arguments

:: MonadIO m 
=> Ptr GLint

c pointing to 1 element of type ColorIndexValueI.

-> m () 

Manual page for OpenGL 2.x.

glIndexs #

Arguments

:: MonadIO m 
=> GLshort

c of type ColorIndexValueS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glIndexsv.

glIndexsv #

Arguments

:: MonadIO m 
=> Ptr GLshort

c pointing to 1 element of type ColorIndexValueS.

-> m () 

Manual page for OpenGL 2.x.

glIndexub #

Arguments

:: MonadIO m 
=> GLubyte

c of type ColorIndexValueUB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glIndexubv.

glIndexubv #

Arguments

:: MonadIO m 
=> Ptr GLubyte

c pointing to 1 element of type ColorIndexValueUB.

-> m () 

Manual page for OpenGL 2.x.

glInitNames :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glInterleavedArrays #

Arguments

:: MonadIO m 
=> GLenum

format of type InterleavedArrayFormat.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(format,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glIsBuffer #

Arguments

:: MonadIO m 
=> GLuint

buffer.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIsEnabled #

Arguments

:: MonadIO m 
=> GLenum

cap of type EnableCap.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIsList #

Arguments

:: MonadIO m 
=> GLuint

list of type List.

-> m GLboolean

of type Boolean.

Manual page for OpenGL 2.x.

glIsProgram #

Arguments

:: MonadIO m 
=> GLuint

program.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIsQuery #

Arguments

:: MonadIO m 
=> GLuint

id.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIsShader #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glIsTexture #

Arguments

:: MonadIO m 
=> GLuint

texture of type Texture.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glLightModelf #

Arguments

:: MonadIO m 
=> GLenum

pname of type LightModelParameter.

-> GLfloat

param.

-> m () 

Manual page for OpenGL 2.x.

glLightModelfv #

Arguments

:: MonadIO m 
=> GLenum

pname of type LightModelParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glLightModeli #

Arguments

:: MonadIO m 
=> GLenum

pname of type LightModelParameter.

-> GLint

param.

-> m () 

Manual page for OpenGL 2.x.

glLightModeliv #

Arguments

:: MonadIO m 
=> GLenum

pname of type LightModelParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glLightf #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glLightfv #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glLighti #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glLightiv #

Arguments

:: MonadIO m 
=> GLenum

light of type LightName.

-> GLenum

pname of type LightParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glLineStipple #

Arguments

:: MonadIO m 
=> GLint

factor of type CheckedInt32.

-> GLushort

pattern of type LineStipple.

-> m () 

Manual page for OpenGL 2.x.

glLineWidth #

Arguments

:: MonadIO m 
=> GLfloat

width of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glLinkProgram #

Arguments

:: MonadIO m 
=> GLuint

program.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glListBase #

Arguments

:: MonadIO m 
=> GLuint

base of type List.

-> m () 

Manual page for OpenGL 2.x.

glLoadIdentity :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glLoadMatrixd #

Arguments

:: MonadIO m 
=> Ptr GLdouble

m pointing to 16 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glLoadMatrixf #

Arguments

:: MonadIO m 
=> Ptr GLfloat

m pointing to 16 elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glLoadName #

Arguments

:: MonadIO m 
=> GLuint

name of type SelectName.

-> m () 

Manual page for OpenGL 2.x.

glLoadTransposeMatrixd #

Arguments

:: MonadIO m 
=> Ptr GLdouble

m pointing to 16 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glLoadTransposeMatrixf #

Arguments

:: MonadIO m 
=> Ptr GLfloat

m pointing to 16 elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glLogicOp #

Arguments

:: MonadIO m 
=> GLenum

opcode of type LogicOp.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glMap1d #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLdouble

u1 of type CoordD.

-> GLdouble

u2 of type CoordD.

-> GLint

stride.

-> GLint

order of type CheckedInt32.

-> Ptr GLdouble

points pointing to COMPSIZE(target,stride,order) elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMap1f #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLfloat

u1 of type CoordF.

-> GLfloat

u2 of type CoordF.

-> GLint

stride.

-> GLint

order of type CheckedInt32.

-> Ptr GLfloat

points pointing to COMPSIZE(target,stride,order) elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMap2d #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLdouble

u1 of type CoordD.

-> GLdouble

u2 of type CoordD.

-> GLint

ustride.

-> GLint

uorder of type CheckedInt32.

-> GLdouble

v1 of type CoordD.

-> GLdouble

v2 of type CoordD.

-> GLint

vstride.

-> GLint

vorder of type CheckedInt32.

-> Ptr GLdouble

points pointing to COMPSIZE(target,ustride,uorder,vstride,vorder) elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMap2f #

Arguments

:: MonadIO m 
=> GLenum

target of type MapTarget.

-> GLfloat

u1 of type CoordF.

-> GLfloat

u2 of type CoordF.

-> GLint

ustride.

-> GLint

uorder of type CheckedInt32.

-> GLfloat

v1 of type CoordF.

-> GLfloat

v2 of type CoordF.

-> GLint

vstride.

-> GLint

vorder of type CheckedInt32.

-> Ptr GLfloat

points pointing to COMPSIZE(target,ustride,uorder,vstride,vorder) elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMapBuffer #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> GLenum

access of type BufferAccessARB.

-> m (Ptr a) 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glMapGrid1d #

Arguments

:: MonadIO m 
=> GLint

un.

-> GLdouble

u1 of type CoordD.

-> GLdouble

u2 of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMapGrid1f #

Arguments

:: MonadIO m 
=> GLint

un.

-> GLfloat

u1 of type CoordF.

-> GLfloat

u2 of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMapGrid2d #

Arguments

:: MonadIO m 
=> GLint

un.

-> GLdouble

u1 of type CoordD.

-> GLdouble

u2 of type CoordD.

-> GLint

vn.

-> GLdouble

v1 of type CoordD.

-> GLdouble

v2 of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMapGrid2f #

Arguments

:: MonadIO m 
=> GLint

un.

-> GLfloat

u1 of type CoordF.

-> GLfloat

u2 of type CoordF.

-> GLint

vn.

-> GLfloat

v1 of type CoordF.

-> GLfloat

v2 of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMaterialf #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glMaterialfv #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glMateriali #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glMaterialiv #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

pname of type MaterialParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glMatrixMode #

Arguments

:: MonadIO m 
=> GLenum

mode of type MatrixMode.

-> m () 

Manual page for OpenGL 2.x.

glMultMatrixd #

Arguments

:: MonadIO m 
=> Ptr GLdouble

m pointing to 16 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glMultMatrixf #

Arguments

:: MonadIO m 
=> Ptr GLfloat

m pointing to 16 elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glMultTransposeMatrixd #

Arguments

:: MonadIO m 
=> Ptr GLdouble

m pointing to 16 elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glMultTransposeMatrixf #

Arguments

:: MonadIO m 
=> Ptr GLfloat

m pointing to 16 elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glMultiDrawArrays #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> Ptr GLint

first pointing to COMPSIZE(count) elements of type GLint.

-> Ptr GLsizei

count pointing to COMPSIZE(drawcount) elements of type GLsizei.

-> GLsizei

drawcount.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glMultiDrawElements #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> Ptr GLsizei

count pointing to COMPSIZE(drawcount) elements of type GLsizei.

-> GLenum

type of type DrawElementsType.

-> Ptr (Ptr a)

indices pointing to COMPSIZE(drawcount) elements of type Ptr a.

-> GLsizei

drawcount.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glMultiTexCoord1d #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLdouble

s of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord1dv.

glMultiTexCoord1dv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLdouble

v pointing to 1 element of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord1f #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLfloat

s of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord1fv.

glMultiTexCoord1fv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLfloat

v pointing to 1 element of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord1i #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLint

s of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord1iv.

glMultiTexCoord1iv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLint

v pointing to 1 element of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord1s #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLshort

s of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord1sv.

glMultiTexCoord1sv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLshort

v pointing to 1 element of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord2d #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord2dv.

glMultiTexCoord2dv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord2f #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord2fv.

glMultiTexCoord2fv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord2i #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord2iv.

glMultiTexCoord2iv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord2s #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord2sv.

glMultiTexCoord2sv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord3d #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> GLdouble

r of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord3dv.

glMultiTexCoord3dv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord3f #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> GLfloat

r of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord3fv.

glMultiTexCoord3fv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord3i #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> GLint

r of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord3iv.

glMultiTexCoord3iv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord3s #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> GLshort

r of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord3sv.

glMultiTexCoord3sv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord4d #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> GLdouble

r of type CoordD.

-> GLdouble

q of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord4dv.

glMultiTexCoord4dv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLdouble

v pointing to 4 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord4f #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> GLfloat

r of type CoordF.

-> GLfloat

q of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord4fv.

glMultiTexCoord4fv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLfloat

v pointing to 4 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord4i #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> GLint

r of type CoordI.

-> GLint

q of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord4iv.

glMultiTexCoord4iv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLint

v pointing to 4 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glMultiTexCoord4s #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> GLshort

r of type CoordS.

-> GLshort

q of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glMultiTexCoord4sv.

glMultiTexCoord4sv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureUnit.

-> Ptr GLshort

v pointing to 4 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glNewList #

Arguments

:: MonadIO m 
=> GLuint

list of type List.

-> GLenum

mode of type ListMode.

-> m () 

Manual page for OpenGL 2.x.

glNormal3b #

Arguments

:: MonadIO m 
=> GLbyte

nx.

-> GLbyte

ny.

-> GLbyte

nz.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glNormal3bv.

glNormal3bv #

Arguments

:: MonadIO m 
=> Ptr GLbyte

v pointing to 3 elements of type GLbyte.

-> m () 

Manual page for OpenGL 2.x.

glNormal3d #

Arguments

:: MonadIO m 
=> GLdouble

nx of type CoordD.

-> GLdouble

ny of type CoordD.

-> GLdouble

nz of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glNormal3dv.

glNormal3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glNormal3f #

Arguments

:: MonadIO m 
=> GLfloat

nx of type CoordF.

-> GLfloat

ny of type CoordF.

-> GLfloat

nz of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glNormal3fv.

glNormal3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glNormal3i #

Arguments

:: MonadIO m 
=> GLint

nx.

-> GLint

ny.

-> GLint

nz.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glNormal3iv.

glNormal3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type GLint.

-> m () 

Manual page for OpenGL 2.x.

glNormal3s #

Arguments

:: MonadIO m 
=> GLshort

nx.

-> GLshort

ny.

-> GLshort

nz.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glNormal3sv.

glNormal3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type GLshort.

-> m () 

Manual page for OpenGL 2.x.

glNormalPointer #

Arguments

:: MonadIO m 
=> GLenum

type of type NormalPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glOrtho #

Arguments

:: MonadIO m 
=> GLdouble

left.

-> GLdouble

right.

-> GLdouble

bottom.

-> GLdouble

top.

-> GLdouble

zNear.

-> GLdouble

zFar.

-> m () 

Manual page for OpenGL 2.x.

glPassThrough #

Arguments

:: MonadIO m 
=> GLfloat

token of type FeedbackElement.

-> m () 

Manual page for OpenGL 2.x.

glPixelMapfv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> GLsizei

mapsize of type CheckedInt32.

-> Ptr GLfloat

values pointing to mapsize elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glPixelMapuiv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> GLsizei

mapsize of type CheckedInt32.

-> Ptr GLuint

values pointing to mapsize elements of type GLuint.

-> m () 

Manual page for OpenGL 2.x.

glPixelMapusv #

Arguments

:: MonadIO m 
=> GLenum

map of type PixelMap.

-> GLsizei

mapsize of type CheckedInt32.

-> Ptr GLushort

values pointing to mapsize elements of type GLushort.

-> m () 

Manual page for OpenGL 2.x.

glPixelStoref #

Arguments

:: MonadIO m 
=> GLenum

pname of type PixelStoreParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPixelStorei #

Arguments

:: MonadIO m 
=> GLenum

pname of type PixelStoreParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPixelTransferf #

Arguments

:: MonadIO m 
=> GLenum

pname of type PixelTransferParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glPixelTransferi #

Arguments

:: MonadIO m 
=> GLenum

pname of type PixelTransferParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glPixelZoom #

Arguments

:: MonadIO m 
=> GLfloat

xfactor.

-> GLfloat

yfactor.

-> m () 

Manual page for OpenGL 2.x.

glPointParameterf #

Arguments

:: MonadIO m 
=> GLenum

pname of type PointParameterNameARB.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPointParameterfv #

Arguments

:: MonadIO m 
=> GLenum

pname of type PointParameterNameARB.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPointParameteri #

Arguments

:: MonadIO m 
=> GLenum

pname of type PointParameterNameARB.

-> GLint

param.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPointParameteriv #

Arguments

:: MonadIO m 
=> GLenum

pname of type PointParameterNameARB.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPointSize #

Arguments

:: MonadIO m 
=> GLfloat

size of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPolygonMode #

Arguments

:: MonadIO m 
=> GLenum

face of type MaterialFace.

-> GLenum

mode of type PolygonMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPolygonOffset #

Arguments

:: MonadIO m 
=> GLfloat

factor.

-> GLfloat

units.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glPolygonStipple #

Arguments

:: MonadIO m 
=> Ptr GLubyte

mask pointing to COMPSIZE() elements of type GLubyte.

-> m () 

Manual page for OpenGL 2.x.

glPopAttrib :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glPopClientAttrib :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glPopMatrix :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glPopName :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glPrioritizeTextures #

Arguments

:: MonadIO m 
=> GLsizei

n.

-> Ptr GLuint

textures pointing to n elements of type Texture.

-> Ptr GLfloat

priorities pointing to n elements of type GLfloat.

-> m () 

Manual page for OpenGL 2.x.

glPushAttrib #

Arguments

:: MonadIO m 
=> GLbitfield

mask of type AttribMask.

-> m () 

Manual page for OpenGL 2.x.

glPushClientAttrib #

Arguments

:: MonadIO m 
=> GLbitfield

mask of type ClientAttribMask.

-> m () 

Manual page for OpenGL 2.x.

glPushMatrix :: MonadIO m => m () #

Manual page for OpenGL 2.x.

glPushName #

Arguments

:: MonadIO m 
=> GLuint

name of type SelectName.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos2d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos2dv.

glRasterPos2dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos2f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos2fv.

glRasterPos2fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos2i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos2iv.

glRasterPos2iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos2s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos2sv.

glRasterPos2sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos3d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos3dv.

glRasterPos3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos3f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos3fv.

glRasterPos3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos3i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos3iv.

glRasterPos3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos3s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos3sv.

glRasterPos3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos4d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> GLdouble

w of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos4dv.

glRasterPos4dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 4 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos4f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> GLfloat

w of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos4fv.

glRasterPos4fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 4 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos4i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> GLint

w of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos4iv.

glRasterPos4iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 4 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glRasterPos4s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> GLshort

w of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRasterPos4sv.

glRasterPos4sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 4 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glReadBuffer #

Arguments

:: MonadIO m 
=> GLenum

src of type ReadBufferMode.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glReadPixels #

Arguments

:: MonadIO m 
=> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glRectd #

Arguments

:: MonadIO m 
=> GLdouble

x1 of type CoordD.

-> GLdouble

y1 of type CoordD.

-> GLdouble

x2 of type CoordD.

-> GLdouble

y2 of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRectdv.

glRectdv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v1 pointing to 2 elements of type CoordD.

-> Ptr GLdouble

v2 pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glRectf #

Arguments

:: MonadIO m 
=> GLfloat

x1 of type CoordF.

-> GLfloat

y1 of type CoordF.

-> GLfloat

x2 of type CoordF.

-> GLfloat

y2 of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRectfv.

glRectfv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v1 pointing to 2 elements of type CoordF.

-> Ptr GLfloat

v2 pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glRecti #

Arguments

:: MonadIO m 
=> GLint

x1 of type CoordI.

-> GLint

y1 of type CoordI.

-> GLint

x2 of type CoordI.

-> GLint

y2 of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRectiv.

glRectiv #

Arguments

:: MonadIO m 
=> Ptr GLint

v1 pointing to 2 elements of type CoordI.

-> Ptr GLint

v2 pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glRects #

Arguments

:: MonadIO m 
=> GLshort

x1 of type CoordS.

-> GLshort

y1 of type CoordS.

-> GLshort

x2 of type CoordS.

-> GLshort

y2 of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glRectsv.

glRectsv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v1 pointing to 2 elements of type CoordS.

-> Ptr GLshort

v2 pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glRenderMode #

Arguments

:: MonadIO m 
=> GLenum

mode of type RenderingMode.

-> m GLint 

Manual page for OpenGL 2.x.

glRotated #

Arguments

:: MonadIO m 
=> GLdouble

angle.

-> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> m () 

Manual page for OpenGL 2.x.

glRotatef #

Arguments

:: MonadIO m 
=> GLfloat

angle.

-> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> m () 

Manual page for OpenGL 2.x.

glSampleCoverage #

Arguments

:: MonadIO m 
=> GLfloat

value.

-> GLboolean

invert of type Boolean.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glScaled #

Arguments

:: MonadIO m 
=> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> m () 

Manual page for OpenGL 2.x.

glScalef #

Arguments

:: MonadIO m 
=> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> m () 

Manual page for OpenGL 2.x.

glScissor #

Arguments

:: MonadIO m 
=> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glSecondaryColor3b #

Arguments

:: MonadIO m 
=> GLbyte

red of type ColorB.

-> GLbyte

green of type ColorB.

-> GLbyte

blue of type ColorB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3bv.

glSecondaryColor3bv #

Arguments

:: MonadIO m 
=> Ptr GLbyte

v pointing to 3 elements of type ColorB.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3d #

Arguments

:: MonadIO m 
=> GLdouble

red of type ColorD.

-> GLdouble

green of type ColorD.

-> GLdouble

blue of type ColorD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3dv.

glSecondaryColor3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type ColorD.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3f #

Arguments

:: MonadIO m 
=> GLfloat

red of type ColorF.

-> GLfloat

green of type ColorF.

-> GLfloat

blue of type ColorF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3fv.

glSecondaryColor3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type ColorF.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3i #

Arguments

:: MonadIO m 
=> GLint

red of type ColorI.

-> GLint

green of type ColorI.

-> GLint

blue of type ColorI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3iv.

glSecondaryColor3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type ColorI.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3s #

Arguments

:: MonadIO m 
=> GLshort

red of type ColorS.

-> GLshort

green of type ColorS.

-> GLshort

blue of type ColorS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3sv.

glSecondaryColor3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type ColorS.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3ub #

Arguments

:: MonadIO m 
=> GLubyte

red of type ColorUB.

-> GLubyte

green of type ColorUB.

-> GLubyte

blue of type ColorUB.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3ubv.

glSecondaryColor3ubv #

Arguments

:: MonadIO m 
=> Ptr GLubyte

v pointing to 3 elements of type ColorUB.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3ui #

Arguments

:: MonadIO m 
=> GLuint

red of type ColorUI.

-> GLuint

green of type ColorUI.

-> GLuint

blue of type ColorUI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3uiv.

glSecondaryColor3uiv #

Arguments

:: MonadIO m 
=> Ptr GLuint

v pointing to 3 elements of type ColorUI.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColor3us #

Arguments

:: MonadIO m 
=> GLushort

red of type ColorUS.

-> GLushort

green of type ColorUS.

-> GLushort

blue of type ColorUS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glSecondaryColor3usv.

glSecondaryColor3usv #

Arguments

:: MonadIO m 
=> Ptr GLushort

v pointing to 3 elements of type ColorUS.

-> m () 

Manual page for OpenGL 2.x.

glSecondaryColorPointer #

Arguments

:: MonadIO m 
=> GLint

size.

-> GLenum

type of type ColorPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glSelectBuffer #

Arguments

:: MonadIO m 
=> GLsizei

size.

-> Ptr GLuint

buffer pointing to size elements of type SelectName.

-> m () 

Manual page for OpenGL 2.x.

glShadeModel #

Arguments

:: MonadIO m 
=> GLenum

mode of type ShadingModel.

-> m () 

Manual page for OpenGL 2.x.

glShaderSource #

Arguments

:: MonadIO m 
=> GLuint

shader.

-> GLsizei

count.

-> Ptr (Ptr GLchar)

string pointing to count elements of type Ptr GLchar.

-> Ptr GLint

length pointing to count elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilFunc #

Arguments

:: MonadIO m 
=> GLenum

func of type StencilFunction.

-> GLint

ref of type StencilValue.

-> GLuint

mask of type MaskedStencilValue.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilFuncSeparate #

Arguments

:: MonadIO m 
=> GLenum

face of type StencilFaceDirection.

-> GLenum

func of type StencilFunction.

-> GLint

ref of type StencilValue.

-> GLuint

mask of type MaskedStencilValue.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilMask #

Arguments

:: MonadIO m 
=> GLuint

mask of type MaskedStencilValue.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilMaskSeparate #

Arguments

:: MonadIO m 
=> GLenum

face of type StencilFaceDirection.

-> GLuint

mask of type MaskedStencilValue.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilOp #

Arguments

:: MonadIO m 
=> GLenum

fail of type StencilOp.

-> GLenum

zfail of type StencilOp.

-> GLenum

zpass of type StencilOp.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glStencilOpSeparate #

Arguments

:: MonadIO m 
=> GLenum

face of type StencilFaceDirection.

-> GLenum

sfail of type StencilOp.

-> GLenum

dpfail of type StencilOp.

-> GLenum

dppass of type StencilOp.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexCoord1d #

Arguments

:: MonadIO m 
=> GLdouble

s of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord1dv.

glTexCoord1dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 1 element of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord1f #

Arguments

:: MonadIO m 
=> GLfloat

s of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord1fv.

glTexCoord1fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 1 element of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord1i #

Arguments

:: MonadIO m 
=> GLint

s of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord1iv.

glTexCoord1iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 1 element of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord1s #

Arguments

:: MonadIO m 
=> GLshort

s of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord1sv.

glTexCoord1sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 1 element of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord2d #

Arguments

:: MonadIO m 
=> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord2dv.

glTexCoord2dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord2f #

Arguments

:: MonadIO m 
=> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord2fv.

glTexCoord2fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord2i #

Arguments

:: MonadIO m 
=> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord2iv.

glTexCoord2iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord2s #

Arguments

:: MonadIO m 
=> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord2sv.

glTexCoord2sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord3d #

Arguments

:: MonadIO m 
=> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> GLdouble

r of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord3dv.

glTexCoord3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord3f #

Arguments

:: MonadIO m 
=> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> GLfloat

r of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord3fv.

glTexCoord3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord3i #

Arguments

:: MonadIO m 
=> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> GLint

r of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord3iv.

glTexCoord3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord3s #

Arguments

:: MonadIO m 
=> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> GLshort

r of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord3sv.

glTexCoord3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord4d #

Arguments

:: MonadIO m 
=> GLdouble

s of type CoordD.

-> GLdouble

t of type CoordD.

-> GLdouble

r of type CoordD.

-> GLdouble

q of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord4dv.

glTexCoord4dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 4 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord4f #

Arguments

:: MonadIO m 
=> GLfloat

s of type CoordF.

-> GLfloat

t of type CoordF.

-> GLfloat

r of type CoordF.

-> GLfloat

q of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord4fv.

glTexCoord4fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 4 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord4i #

Arguments

:: MonadIO m 
=> GLint

s of type CoordI.

-> GLint

t of type CoordI.

-> GLint

r of type CoordI.

-> GLint

q of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord4iv.

glTexCoord4iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 4 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glTexCoord4s #

Arguments

:: MonadIO m 
=> GLshort

s of type CoordS.

-> GLshort

t of type CoordS.

-> GLshort

r of type CoordS.

-> GLshort

q of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glTexCoord4sv.

glTexCoord4sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 4 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glTexCoordPointer #

Arguments

:: MonadIO m 
=> GLint

size.

-> GLenum

type of type TexCoordPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glTexEnvf #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glTexEnvfv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glTexEnvi #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glTexEnviv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureEnvTarget.

-> GLenum

pname of type TextureEnvParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glTexGend #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> GLdouble

param.

-> m () 

Manual page for OpenGL 2.x.

glTexGendv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLdouble

params pointing to COMPSIZE(pname) elements of type GLdouble.

-> m () 

Manual page for OpenGL 2.x.

glTexGenf #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glTexGenfv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual page for OpenGL 2.x.

glTexGeni #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> GLint

param of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glTexGeniv #

Arguments

:: MonadIO m 
=> GLenum

coord of type TextureCoordName.

-> GLenum

pname of type TextureGenParameter.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual page for OpenGL 2.x.

glTexImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

internalformat of type TextureComponentCount.

-> GLsizei

width.

-> GLint

border of type CheckedInt32.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

internalformat of type TextureComponentCount.

-> GLsizei

width.

-> GLsizei

height.

-> GLint

border of type CheckedInt32.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexImage3D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

internalformat of type TextureComponentCount.

-> GLsizei

width.

-> GLsizei

height.

-> GLsizei

depth.

-> GLint

border of type CheckedInt32.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height,depth) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexParameterf #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type TextureParameterName.

-> GLfloat

param of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexParameterfv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type TextureParameterName.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type CheckedFloat32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexParameteri #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type TextureParameterName.

-> GLint

param of type CheckedInt32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexParameteriv #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLenum

pname of type TextureParameterName.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type CheckedInt32.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexSubImage1D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLsizei

width.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexSubImage2D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLsizei

width.

-> GLsizei

height.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTexSubImage3D #

Arguments

:: MonadIO m 
=> GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

xoffset of type CheckedInt32.

-> GLint

yoffset of type CheckedInt32.

-> GLint

zoffset of type CheckedInt32.

-> GLsizei

width.

-> GLsizei

height.

-> GLsizei

depth.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height,depth) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glTranslated #

Arguments

:: MonadIO m 
=> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> m () 

Manual page for OpenGL 2.x.

glTranslatef #

Arguments

:: MonadIO m 
=> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> m () 

Manual page for OpenGL 2.x.

glUniform1f #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLfloat

v0.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform1fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLfloat

value pointing to count*1 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform1i #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLint

v0.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform1iv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLint

value pointing to count*1 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform2f #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLfloat

v0.

-> GLfloat

v1.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform2fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLfloat

value pointing to count*2 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform2i #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLint

v0.

-> GLint

v1.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform2iv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLint

value pointing to count*2 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform3f #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLfloat

v0.

-> GLfloat

v1.

-> GLfloat

v2.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform3fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLfloat

value pointing to count*3 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform3i #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLint

v0.

-> GLint

v1.

-> GLint

v2.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform3iv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLint

value pointing to count*3 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform4f #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLfloat

v0.

-> GLfloat

v1.

-> GLfloat

v2.

-> GLfloat

v3.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform4fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLfloat

value pointing to count*4 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform4i #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLint

v0.

-> GLint

v1.

-> GLint

v2.

-> GLint

v3.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniform4iv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> Ptr GLint

value pointing to count*4 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniformMatrix2fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> GLboolean

transpose of type Boolean.

-> Ptr GLfloat

value pointing to count*4 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniformMatrix3fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> GLboolean

transpose of type Boolean.

-> Ptr GLfloat

value pointing to count*9 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUniformMatrix4fv #

Arguments

:: MonadIO m 
=> GLint

location.

-> GLsizei

count.

-> GLboolean

transpose of type Boolean.

-> Ptr GLfloat

value pointing to count*16 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUnmapBuffer #

Arguments

:: MonadIO m 
=> GLenum

target of type BufferTargetARB.

-> m GLboolean

of type Boolean.

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glUseProgram #

Arguments

:: MonadIO m 
=> GLuint

program.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glValidateProgram #

Arguments

:: MonadIO m 
=> GLuint

program.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertex2d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex2dv.

glVertex2dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glVertex2f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex2fv.

glVertex2fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glVertex2i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex2iv.

glVertex2iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glVertex2s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex2sv.

glVertex2sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glVertex3d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex3dv.

glVertex3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glVertex3f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex3fv.

glVertex3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glVertex3i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex3iv.

glVertex3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glVertex3s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex3sv.

glVertex3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glVertex4d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> GLdouble

w of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex4dv.

glVertex4dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 4 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glVertex4f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> GLfloat

w of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex4fv.

glVertex4fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 4 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glVertex4i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> GLint

w of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex4iv.

glVertex4iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 4 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glVertex4s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> GLshort

w of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glVertex4sv.

glVertex4sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 4 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glVertexAttrib1d #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLdouble

x.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib1dv.

glVertexAttrib1dv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLdouble

v pointing to 1 element of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib1f #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLfloat

x.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib1fv.

glVertexAttrib1fv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLfloat

v pointing to 1 element of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib1s #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLshort

x.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib1sv.

glVertexAttrib1sv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLshort

v pointing to 1 element of type GLshort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib2d #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLdouble

x.

-> GLdouble

y.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib2dv.

glVertexAttrib2dv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLdouble

v pointing to 2 elements of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib2f #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLfloat

x.

-> GLfloat

y.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib2fv.

glVertexAttrib2fv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLfloat

v pointing to 2 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib2s #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLshort

x.

-> GLshort

y.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib2sv.

glVertexAttrib2sv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLshort

v pointing to 2 elements of type GLshort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib3d #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib3dv.

glVertexAttrib3dv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLdouble

v pointing to 3 elements of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib3f #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib3fv.

glVertexAttrib3fv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLfloat

v pointing to 3 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib3s #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLshort

x.

-> GLshort

y.

-> GLshort

z.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib3sv.

glVertexAttrib3sv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLshort

v pointing to 3 elements of type GLshort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nbv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLbyte

v pointing to 4 elements of type GLbyte.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Niv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLint

v pointing to 4 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nsv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLshort

v pointing to 4 elements of type GLshort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nub #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLubyte

x.

-> GLubyte

y.

-> GLubyte

z.

-> GLubyte

w.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nubv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLubyte

v pointing to 4 elements of type GLubyte.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nuiv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLuint

v pointing to 4 elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4Nusv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLushort

v pointing to 4 elements of type GLushort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4bv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLbyte

v pointing to 4 elements of type GLbyte.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4d #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLdouble

x.

-> GLdouble

y.

-> GLdouble

z.

-> GLdouble

w.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib4dv.

glVertexAttrib4dv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLdouble

v pointing to 4 elements of type GLdouble.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4f #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLfloat

x.

-> GLfloat

y.

-> GLfloat

z.

-> GLfloat

w.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib4fv.

glVertexAttrib4fv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLfloat

v pointing to 4 elements of type GLfloat.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4iv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLint

v pointing to 4 elements of type GLint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4s #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLshort

x.

-> GLshort

y.

-> GLshort

z.

-> GLshort

w.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x. The vector equivalent of this command is glVertexAttrib4sv.

glVertexAttrib4sv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLshort

v pointing to 4 elements of type GLshort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4ubv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLubyte

v pointing to 4 elements of type GLubyte.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4uiv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLuint

v pointing to 4 elements of type GLuint.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttrib4usv #

Arguments

:: MonadIO m 
=> GLuint

index.

-> Ptr GLushort

v pointing to 4 elements of type GLushort.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexAttribPointer #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLint

size.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glVertexPointer #

Arguments

:: MonadIO m 
=> GLint

size.

-> GLenum

type of type VertexPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> m () 

Manual page for OpenGL 2.x.

glViewport #

Arguments

:: MonadIO m 
=> GLint

x of type WinCoord.

-> GLint

y of type WinCoord.

-> GLsizei

width.

-> GLsizei

height.

-> m () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x.

glWindowPos2d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos2dv.

glWindowPos2dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos2f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos2fv.

glWindowPos2fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos2i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos2iv.

glWindowPos2iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos2s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos2sv.

glWindowPos2sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos3d #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos3dv.

glWindowPos3dv #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos3f #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos3fv.

glWindowPos3fv #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos3i #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos3iv.

glWindowPos3iv #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

Manual page for OpenGL 2.x.

glWindowPos3s #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> m () 

Manual page for OpenGL 2.x. The vector equivalent of this command is glWindowPos3sv.

glWindowPos3sv #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

Manual page for OpenGL 2.x.