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Class CL_Material_GL1

Material description. More...

Derived from:

None

Derived by:

None

Group:

Display (GL1)

#include <ClanLib/gl1.h>

Class Members:

CL_Material_GL1

Construction.

get_ambient

!Attributes

get_diffuse

Returns the diffuse (spread over wide area) intensity of the material.

get_emission

Returns the emission of the material.

get_shininess

Returns the shininess of the material.

get_specular

Returns the specular (mirror reflective) intensity of the material.

set_ambient

Operations.

set_ambient_and_diffuse

Set the combined ambient and diffuse intensity of the material.

set_diffuse

Set the diffuse (spread over wide area) intensity of the material.

set_emission

Set the emission of the material.

set_shininess

Set the shininess of the material.

set_specular

Set the specular (mirror reflective) intensity of the material.